Release: November 2024
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Tenure: Jan 2024 - Dec 2024
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Role: Level Designer
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Platforms: PC/PS5/Switch
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My first project at Studio Gobo was the action adventure game Lego Horizon Adventures, Studio Gobo's first full dev project in partnership with Guerrilla Games and the Lego Group. Lego Horizon Adventures sees Aloy and her friends embark on a journey across different biomes, fighting machines and thwarting Helis and his cultists plans in a loose reimagining of the Horizon Zero Dawn story.
Lego Horizon Adventures is targeted at a family friendly audience, encouraging adventure, exploration and replayability with the option to play alone or with a friend in online or split-screen co-op. What makes the game stand out amongst other Lego games is that the world is fully realised in Lego with everything being buildable at home.
Roles & Responsibilities
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Ownership over the Jungle Biome, ensuring quality & parity through each milestone.
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Building levels that encourage replayability with alternative routes and puzzle permutations.
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Re-designing & building upon existing levels to fit with new Pillars.​​
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Encounter design through enemy AI markup & variable ingredient spawns within the games permutation system.
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Designing simple environmental puzzles & encounters to encourage exploration, adventure and reward.
Portfolio Coming Soon
